About Swamphacks
SwampHacks is the University of Florida’s flagship hackathon, bringing together 300+ students each year for 36 hours of creativity, collaboration, and innovation.
Recognized for excellence by UF’s Herbert Wertheim College of Engineering, SwampHacks offers hands-on workshops, mentorship, and community-building activities that help hackers grow their skills and bring their ideas to life.
Whether you’re a first-time hacker or a seasoned coder, SwampHacks is the place to build, connect, and inspire.
Get started
For more information, visit our website
Requirements
What to Build
Anything from a chill video game for you and your friends, to a supercharged sofa go kart! You have 36 hours to make something a reality, so make it count.
It is important to note that your project does not have to be fully developed as you will be allowed to present prototypes for the product idea that you have developed.
What to Submit
To submit your project, we use Devpost and we will provide you the link as we get closer to the event. Judging will follow an expo format, where you will demo your project to the judges who visit your table.
Must adhere to the MLH Code of Conduct and the SwampHacks XII Rules
Prizes
Best Overall Sponsored By Vobile (1st, 2nd, & 3rd Place)
Best First Timers
Best use of AI/ML
Best use of Hardware and Physical Computing
Best use of Entertainment & Creative Technology
Capital One - The Best Use of Nessie!
DeepSpace
1st place: $1,000 in DeepSpace credits (100,000 credits) per team
2nd place: $500 in DeepSpace credits (50,000 credits) per team
Prizes are shared among team members and are credits, not cash
Hidden Challenge
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Britt Woodall
Vobile
Britt Woodall
Vobile
Judging Criteria
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1. Technical Execution
How well the project functions and is implemented. Judges consider technical difficulty, stability, and how much was realistically built during the hackathon. -
2. Innovation & Creativity
Originality of the idea or approach, including creative use of technology or a unique way of solving a problem. -
3. Impact & Purpose
The significance of the problem being addressed and the potential real-world value or benefit of the solution. -
4. Clarity & Communication
How clearly the team explains the problem, solution, and technical decisions through their pitch and demo. -
5. Completion & Scope
How complete the project is given the hackathon timeframe, including whether it demonstrates a working prototype rather than just a concept. -
6. Track & Challenge Relevance
Projects should be relevant to the track and/or sponsor challenge selected by the team and will be judged accordingly. -
7. Sponsor Challenge Criteria
Sponsor challenges are judged only by sponsor-assigned judges and may include additional sponsor-specific considerations alongside the general judging criteria.
Questions? Email the hackathon manager
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